#include using std::cout; using std::endl; using std::cin; class cplayer { private: double x,y; double speed; double dx, dy; public: cplayer(double _x, double _y, double _speed) :x(_x),y(_y),speed(_speed),dx(0),dy(0){} cplayer() :x(0),y(0),speed(0),dx(0),dy(0){} void MoveUP(); void MoveDown(); void MoveLeft(); void MoveRight(); void Update(); void PrintMe(); void Draw(); //これを追加 };