# include // OpenSiv3D v0.6.10 #include "Player.h" void Main() { // 背景の色を設定する | Set the background color Scene::SetBackground(ColorF{ 0.6, 0.8, 0.7 }); TextureAsset::Register(U"PLAYER", U"images\\ships\\3.png"); Player* p = new Player; while (System::Update()) { p->Update(); p->Draw(); } }