void UpdateTitle(GAME_STATE& _state) { if (スペースキー押されたら) { _state = GAME_STATE::PLAY; } } void DrawTitle() { Scene::SetBackground(Palette::White); //Scene::Center()はPoint型返すから、位置調整したいときはPoint{}でどのくらいずらすか決めて、足し算してやるといいよ(便利) TextureAsset(U"TITLELOGO").resized(700).drawAt(Scene::Center() + Point{0, -80}); FontAsset(U"STARTFONT")(U"Push SpaceKey to Start Cleaning up") .drawAt(Scene::Center() + Point{0, 50},Palette::Midnightblue); FontAsset(U"font")(U"TITLE_SCENE").drawAt(Scene::Center()+Point{0,250}, Palette::Black); }